Tag Archives: job

Still Alive

It’s been quite a while since I last made a post on here and you’re probably been wondering if I’d fallen off the face of the planet or something. Have no fear for all is well.

I started my new job back in November and after having spent a month going through training, I went live just after Christmas. I then spent the next month doing my job in what you might call the “newbie area” where we had support to help us get started. Dell has a vested interest in making sure you succeed, that’s for sure. Well, I’ve been moved out of that area for just over a week now and I’m still going strong. I’m still part time as of yet, but I am doing my best to increase my chances of going full time.

For the better part of two months, I’ve had little to no internet access, which is one of the contributing factors to me not posting here, among other things such as “just having other things to do.” No worries though. I plan on getting back to posting here on a regular basis.

Back in the Sphere

After a rather boring “vacation,” (if you can even call it that) I’m back in Sphere. Being at home too much tends to get a little old after awhile. Not that my boredom will completely go away since there’s not much to do at work either, but at least it gets me out of the house. Onward to… battle?!

“You’re the Director, if you want to call it that.”

So yeah, it has happened. The guy I used to work under, who had been here for around 8 years, has been let go. I’m essentially the Director of the Cybersphere now, although I don’t officially have the title… cause that would mean they have to pay me more… and that certainly isn’t going to happen, regardless of what they say. I’m going to have to do my best to fill his shoes, cause they are pretty big.

So anyways, if you call here now, it’ll just be little ol’ me answering the phone. Better get used to it.

Going Full-time

I’ve finally been offered a full-time position here at the Renaissance Center, but it certainly doesn’t look good for the guy I work with… I think they may be thinking about putting me into his shoes for less pay… that sounds just like them… unfortunately. I’d hate to see him go, but furthermore, I think it’s a bad idea to toss out a guy that’s been here awhile in favor of the FNG (relatively speaking) even if it does save money. There’s still so much more for me to learn from him.

The Hunt Continues

The search for a full time job as a level designer continues as I rampage forward towards my career. Targeted today were level design (or world design… or whatever they want to call it) positions with Planet Moon Studio in San Francisco (CA), Airtight Games in Seattle (WA), GearBox Software in Dallas (TX), NCSoft in Mountain View (CA), and Insomniac Games for their soon to open North Carolina studio. With luck, maybe I’ll actually hear back from one of them.